K 10 svn:author V 6 marius K 8 svn:date V 27 2010-10-17T16:46:54.020961Z K 7 svn:log V 678 - In oneshot-mode it doesn't make sense to try to compensate the clock drift in order to achieve a more stable clock as the tick intervals may vary in the first place. In fact I haven't seen this code kick in when in oneshot-mode so just skip it in that case. - There's no need to explicitly stop the (S)TICK counter in oneshot-mode with every tick as it just won't trigger again with the (S)TICK compare register set to a value in the past (with a wrap-around once every ~195 years of uptime at 1.5 GHz this isn't something we have to worry about in practice). - Given that we'll disable interrupts completely anyway there's no need to enter critical sections. END