K 10 svn:author V 5 trasz K 8 svn:date V 27 2020-08-24T14:53:29.253475Z K 7 svn:log V 1007 MFC r363125 by netchild: Implement CLOCK_MONOTONIC_RAW (linux >= 2.6.28). It is documented as a raw hardware-based clock not subject to NTP or incremental adjustments. With this "not as precise as CLOCK_MONOTONIC" description in mind, map it to our CLOCK_MONOTNIC_FAST (the same mapping as for the linux CLOCK_MONOTONIC_COARSE). This is needed for the webcomponent of steam (chromium) and some other steam component or game. The linux-steam-utils port contains a LD_PRELOAD based fix for this. There this is mapped to CLOCK_MONOTONIC. As an untrained ear/eye (= the majority of people) is normaly not noticing a difference of jitter in the 10-20 ms range, specially if you don't pay attention like for example in a browser session while watching a video stream, the mapping to CLOCK_MONOTONIC_FAST seems more appropriate than to CLOCK_MONOTONIC. MFC r363130 by netchild: Fix r363125 (Implement CLOCK_MONOTONIC_RAW (linux >= 2.6.28)), by realy using the MONOTONIC version and not the REALTIME version. END