K 10 svn:author V 5 trasz K 8 svn:date V 27 2020-10-15T12:48:30.809764Z K 7 svn:log V 390 With some popular multiplayer games (such as Counter-Strike: Global Offensive) the Linux Steam client likes to occasionally scan the game process memory, presumably as part anti-cheat measures. Turns out the client also expects each inode entry to be followed by a space character, otherwise the parsing code crashes. PR: 248216 Submitted by: Alex S MFC after: 2 weeks END