K 10 svn:author V 4 miwi K 8 svn:date V 27 2007-02-08T22:33:02.000000Z K 7 svn:log V 790 Cultivation is quite different from most other games. It is a social simulation, and the primary form of conflict is over land and plant resources---there is no shooting, but there are plenty of angry looks. It is also an evolution simulation. Within the world of Cultivation, you can explore a virtually infinite spectrum of different plant and gardener varieties. All of the graphics, sounds, melodies,and other content in Cultivation are 100% procedurally generated at playtime. In other words, there are no hand-painted texture maps---instead, each object has a uniquely "grown" appearance. Every time you play, Cultivation generates fresh visuals, music, and behaviors. WWW: http://cultivation.sourceforge.net/ PR: ports/108936 Submitted by: Dmitry Marakasov END