K 10 svn:author V 5 danfe K 8 svn:date V 27 2015-10-09T17:31:32.485627Z K 7 svn:log V 268 Now that required supporting ports were fixed (r398753) and added to the tree (r398907), allow to build with the Open Shading Language and Disney material support and enable these features by default. While here, drop useless USE_GL knob (implied by USE_QT4=opengl). END