K 10 svn:author V 3 kai K 8 svn:date V 27 2019-08-09T13:02:31.932980Z K 7 svn:log V 1044 archivers/deutex: Update to 5.2.0 and unbreak After many years of being dormant upstream has continued the development, moved to GitHub and modernized the whole code base. * Remove the patch for deutex.h that is no longer required. [1] * Also take maintainership for a while. Notable changes since the 4.4.0 release: * Removed DeuSF binary and WinTex related features/options. * PNG support added. If compiled in, it is the default extraction format, PPM otherwise. * DeuTex can now build WADs with an arbitrary number of lumps, but prints a warning when more than 4046 are included (the Vanilla Doom limit). * UDMF (Universal Doom Map Format) support. * Real Autoconf and Automake build system to replace the barely-functioning imitation one. * C99-style cleanups to use (u)intN_t types, bool, true, false throughout the code, replacing old defines. [1] https://github.com/Doom-Utils/deutex/releases/tag/v5.2.0 https://github.com/Doom-Utils/deutex/releases/tag/v5.1.0 https://github.com/Doom-Utils/deutex/releases/tag/v5.0.0 END