K 10 svn:author V 6 pkubaj K 8 svn:date V 27 2020-01-04T20:23:26.705815Z K 7 svn:log V 1231 games/glest: fix build on GCC architectures Building with GCC fails: ./mk/linux/glest_game/ai/ai_rule.cpp: In member function 'virtual bool Glest::Game::AiRuleMassiveAttack::test()': ./mk/linux/glest_game/ai/ai_rule.cpp:156:46: error: 'INT_MAX' was not declared in this scope 156 | return ai->beingAttacked(attackPos, field, INT_MAX); | ^~~~~~~ ./mk/linux/glest_game/ai/ai_rule.cpp:19:1: note: 'INT_MAX' is defined in header ''; did you forget to '#include '? 18 | #include "leak_dumper.h" +++ |+#include 19 | ./mk/linux/glest_game/ai/ai_rule.cpp: In member function 'virtual bool Glest::Game::AiRuleExpand::test()': ./mk/linux/glest_game/ai/ai_rule.cpp:815:22: error: 'INT_MAX' was not declared in this scope 815 | int minDistance= INT_MAX; | ^~~~~~~ ./mk/linux/glest_game/ai/ai_rule.cpp:815:22: note: 'INT_MAX' is defined in header ''; did you forget to '#include '? ...failed C++ ./build/powerpc64-portbld-freebsd12.1/optimize/glest_game/ai/ai_rule.o ... Include climits in ai_rule.cpp to fix it. PR: 242766 Approved by: mmokhi (maintainer timeout) MFH: 2020Q1 (fix build blanket) END