K 10 svn:author V 6 jbeich K 8 svn:date V 27 2020-12-26T04:09:15.853588Z K 7 svn:log V 3278 graphics/shaderc: unbreak 11.4 and GCC architectures after r559203 /usr/bin/ld.bfd: /usr/local/lib/libMachineIndependent.a(PoolAlloc.cpp.o): in function `glslang::GetThreadPoolAllocator()': PoolAlloc.cpp:(.text+0xf): undefined reference to `glslang::OS_GetTLSValue(void*)' /usr/bin/ld.bfd: /usr/local/lib/libMachineIndependent.a(PoolAlloc.cpp.o): in function `glslang::SetThreadPoolAllocator(glslang::TPoolAllocator*)': PoolAlloc.cpp:(.text+0x33): undefined reference to `glslang::OS_SetTLSValue(void*, void*)' /usr/bin/ld.bfd: /usr/local/lib/libMachineIndependent.a(PoolAlloc.cpp.o): in function `glslang::InitializePoolIndex()': PoolAlloc.cpp:(.text+0x45): undefined reference to `glslang::OS_AllocTLSIndex()' /usr/bin/ld.bfd: /usr/local/lib/libMachineIndependent.a(ShaderLang.cpp.o): in function `ShInitialize': ShaderLang.cpp:(.text+0x7): undefined reference to `glslang::InitGlobalLock()' /usr/bin/ld.bfd: ShaderLang.cpp:(.text+0xe): undefined reference to `glslang::InitProcess()' /usr/bin/ld.bfd: ShaderLang.cpp:(.text+0x17): undefined reference to `glslang::GetGlobalLock()' /usr/bin/ld.bfd: ShaderLang.cpp:(.text+0x22): undefined reference to `glslang::ReleaseGlobalLock()' /usr/bin/ld.bfd: /usr/local/lib/libMachineIndependent.a(ShaderLang.cpp.o): in function `ShConstructCompiler': ShaderLang.cpp:(.text+0x7d): undefined reference to `glslang::InitThread()' /usr/bin/ld.bfd: /usr/local/lib/libMachineIndependent.a(ShaderLang.cpp.o): in function `ShConstructLinker': ShaderLang.cpp:(.text+0xad): undefined reference to `glslang::InitThread()' /usr/bin/ld.bfd: /usr/local/lib/libMachineIndependent.a(ShaderLang.cpp.o): in function `ShConstructUniformMap': ShaderLang.cpp:(.text+0xd5): undefined reference to `glslang::InitThread()' /usr/bin/ld.bfd: /usr/local/lib/libMachineIndependent.a(ShaderLang.cpp.o): in function `ShFinalize': ShaderLang.cpp:(.text+0x192): undefined reference to `glslang::GetGlobalLock()' /usr/bin/ld.bfd: ShaderLang.cpp:(.text+0x1ae): undefined reference to `glslang::ReleaseGlobalLock()' /usr/bin/ld.bfd: /usr/local/lib/libMachineIndependent.a(ShaderLang.cpp.o): in function `glslang::TShader::parse(TBuiltInResource const*, int, EProfile, bool, bool, EShMessages, glslang::TShader::Includer&)': ShaderLang.cpp:(.text+0x2ee4): undefined reference to `glslang::InitThread()' /usr/bin/ld.bfd: /usr/local/lib/libMachineIndependent.a(ShaderLang.cpp.o): in function `glslang::TShader::preprocess(TBuiltInResource const*, int, EProfile, bool, bool, EShMessages, std::__1::basic_string, std::__1::allocator >*, glslang::TShader::Includer&)': ShaderLang.cpp:(.text+0x3019): undefined reference to `glslang::InitThread()' /usr/bin/ld.bfd: /usr/local/lib/libMachineIndependent.a(ShaderLang.cpp.o): in function `(anonymous namespace)::SetupBuiltinSymbolTable(int, EProfile, glslang::SpvVersion const&, glslang::EShSource)': ShaderLang.cpp:(.text+0x6acc): undefined reference to `glslang::GetGlobalLock()' /usr/bin/ld.bfd: ShaderLang.cpp:(.text+0x6b54): undefined reference to `glslang::ReleaseGlobalLock()' /usr/bin/ld.bfd: ShaderLang.cpp:(.text+0x7d5e): undefined reference to `glslang::ReleaseGlobalLock()' c++: error: linker command failed with exit code 1 (use -v to see invocation) Reported by: pkg-fallout END